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Sancragow Character Design

== CHARACTER DESCRIPTION ==
Sancragow is a brash, skilled warrior and arrogant king, despised by his subjects and all the land throughout. After a lengthy civil war years prior, a time of peace with his brother's annexed kingdom becomes uneasy when a failed assassination attempt on his life begins to uncover a conspiracy to dethrone him. His enemies are countless, anything from Eldritch-abominations beyond the castle walls, time travelers from the future, aliens, and the growing presence of the living dead. Luckily for him, he is supported by his two friends and both loyal subjects. Together they search for the Elemental Orbs, that grant superpowers to those based on one's 'essence', so they can shape the world for the better... or for worse.

== CONCEPT CREATION ==
Sancragow was based off a dinosaur toy that I had in my early childhood that I would puppeteer with. Eventually I began drawing him as bipedal, but his personality traits have remained the same. Strange for a 3 year old to come up with a character who drinks and swears...

An arrogant diplodocus king who must contend with his brother's rival kingdom, interdimensional Eldritch-abominations, living dead, etc. to secure his rule. His two friends, Briggy and Cragow, help him search for elemental orbs that give superpowers.

An arrogant diplodocus king who must contend with his brother's rival kingdom, interdimensional Eldritch-abominations, living dead, etc. to secure his rule. His two friends, Briggy and Cragow, help him search for elemental orbs that give superpowers.

B,C+S logo, based on the silhouettes and colors of the three main protagonists. A red triceratops knight Briggy, a green ankylosaurs jester Cragow, and a yellow diplodocus king Sancragow. 

These trouble-makers will be featured in animations, games, etc.

B,C+S logo, based on the silhouettes and colors of the three main protagonists. A red triceratops knight Briggy, a green ankylosaurs jester Cragow, and a yellow diplodocus king Sancragow.

These trouble-makers will be featured in animations, games, etc.

First iteration of the B,C+S logo. While I liked the idea behind the logo, I didn't particularly like the execution, as it wasn't as expressive as I imagined it being. Colors weren't great either. Still, it was a good jumping off point.

First iteration of the B,C+S logo. While I liked the idea behind the logo, I didn't particularly like the execution, as it wasn't as expressive as I imagined it being. Colors weren't great either. Still, it was a good jumping off point.

Scanned drawing of Sancragow.

Scanned drawing of Sancragow.

Scanned profile drawing of Sancragow, showing off his very brash and cocky demeanor.

Scanned profile drawing of Sancragow, showing off his very brash and cocky demeanor.

Logo for a game based on B,C+S called Time/Shift, which would basically be hack-and-slash crossed with real-time chess. The three protagonists warp to the future to fight time-travelers who have been taking their resources in the past.

Logo for a game based on B,C+S called Time/Shift, which would basically be hack-and-slash crossed with real-time chess. The three protagonists warp to the future to fight time-travelers who have been taking their resources in the past.